Post-Launch Game Visibility in Focus: Inside Strayed Lights’ GameDiscoverCo Feature and Rekoup’s Role in Its Next Chapter
We’re excited to see Strayed Lights — the beautifully crafted action-adventure from French studio Embers — featured in the latest GameDiscoverCo Newsletter, written by Simon Carless.
The article dives into the realities many indie games face post-launch, especially those that offer something unique, but take longer to connect with the right audience. Strayed Lights is a perfect example: praised for its art and design, but navigating the challenge of standing out in a crowded space.
One of the key topics the piece touches on is how to increase game visibility after launch — something many indie studios wrestle with once the initial spotlight fades. That’s where Rekoup stepped in. As highlighted in the article, Embers partnered with us to help breathe new life into the game, extending its reach and unlocking long tail opportunities that often go untapped.
This is what we mean by “publishing as it should be” — long-term support that grows reach, deepens engagement, and lets studios stay in control of their vision.
Read the full article on GameDiscoverCo →
Learn more about how we’re supporting Strayed Lights →