Who is this for
- Studios with released or live games
- Teams without the time or resources to properly support older titles
- Founders who want better long-term revenue without building an internal publishing team
Not a publishing deal. Not marketing outsourcing. No rights taken.
The problem we see,
again and again
After launch, many games fall into autopilot.
- Catalog optimisation isn’t owned by anyone long-term
- Pricing and discount timing aren’t revisited strategically
- Visibility is reactive instead of planned
- Platform, bundle, and third-party opportunities go unexplored
After launch, most games simply aren’t actively optimized over time.
That’s where long-tail revenue is missed.
What we do
We act as your dedicated post-launch commercial team.
Our job is to maximize the long-term revenue potential of your released games through hands-on, data-driven execution – not one-off campaigns or guesswork.
We focus on the levers that actually move the needle over time:
- Pricing, discounting, and sales calendar optimisation
- Store page and conversion optimisation across platforms
- Platform visibility, featuring opportunities, and promotions
- Third-party distribution and new revenue channels
- Ongoing performance tracking and iteration
- Support with influencer activations and short-form content where relevant
This is commercial operations – not just marketing.
How we work
Think of us as a commercial plug-in to your studio.
- We work fully behind the scenes, under your brand
- We report directly to you
- You stay in full control of decisions
We can be up and running within 48 hours.
Results so far
Studios we work with typically see meaningful uplift in both units and revenue – even years after launch.
- Average revenue growth: 42%
- Individual titles seeing +40-70% uplift
- In some cases, best sales periods since original launch
We focus on sustainable gains – not short-term spikes.
Pricing
From €2,900 / month
- Full hands-on commercial support
- Transparent pricing
- Cancel anytime
It’s like having your own experienced publishing team – for less than the cost of hiring one senior person.
Many studios are sitting on untapped post-launch revenue.
If you’d like to explore what that might look like for your catalog, let’s talk.
*We work with a limited number of studios so we can stay hands-on.
The folks at Rekoup have been a great addition to our team. They’ve been able to effectively take over the workload of storefront management, which has meant both increased sales and more time for us to make games. On top of that, they’re just nice people and it’s a pleasure to work with them
Matthew
Co-founder, Subset Games
42%
Average revenue uplift so far
100%
of games we support have seen revenue growth
1,482
dev. hours saved (and counting)
How do we work?
YOU HAVE 100% CONTROL
We report to you, so your studio stays fully independent.
YOU HAVE 100% CREATIVE FREEDOM
You create, we amplify. We’re here to help your game and studio achieve success on your terms.
FULL SCALE PUBLISHING
We enable you to self-publish your game with full publishing support.
MORE TIME FOR MAKING GAMES
We take the commercial grind off your plate, giving you more time to focus on making great games and running your studio.
Since we started our studio back in 2011, keeping our independence and creative freedom has always been key. Rekoup got that right away. Their hands-on support lets us focus on making games while they’ve boosted our business and found new growth opportunities. They really feel like part of our team, and we are super happy to be working with them.
Pim
Founder, Gamious

